Results of 2020 year.
Dear Relictum Pro Community!
The Relictum Pro team congratulates our strong community on the upcoming New Year 2021 — the year of the ox! May the bullish trend reach our project and everyone connected with us!
First of all, we would like to wish you to stay in good health, and “corona” to stay away from you. May you have happiness, success, and numerous joyful moments the next year!
On the eve of the New Year, it is customary, to sum up the results and set new goals and objectives. Relictum Pro is no exception, and we want to summarize our joint hard work during 2020, a very controversial year for the whole world.
We would like to start by mentioning that during this year we have reached more than one peak. Of course, there were both ups and downs, but we passed this fragment at the beginning of our joint journey with dignity. We would like to thank our community, consisting of the representatives of 162 countries: without you, this would have been impossible. Our community gives us strength!
Right after the New Year holidays in 2020, we started developing a marketing strategy and expanded our team. We began to create content — 12 small educational articles per month. This way, our community could easily study the project materials. We prepared and launched the first marketing stage — a large-scale bounty campaign, which started at the end of January and, as a result, was carried out quite successfully. We will discuss it in more detail a bit later.
Throughout February, we had been working on three fronts. We developed a bounty company, interacted with YouTube bloggers, the owners of telegram channels, and used other tools to spread the information about the project. The second one is the development front. We were engaged in the completion and final testing of the Mac OS version of the application, which was officially presented to users on March 15th. The third front is the launch of a large-scale AirDrop with a limit of 10,000 participants, which also turned out to be quite successful in its own way.
March was quite eventful, too. The International Women’s Day (March 8th) turned out to be a significant date for us as the number of nodes in the Relictum Pro test network reached 250!
We released the console version of the x32/x64 application — https://t.me/Relictum_Pro_Official/63
We announced the start of node testing on iOS. Our English-speaking community reached 8,000 active members. We implemented cases with the use of private blockchain technologies: Relictum Enterprise Supply Chain, Relictum Enterprise Good’s Origin. The first one is the software for automation, management, and control of all stages of delivering goods and services. The second one is the software solution for labeling goods and services in all production and logistics processes.
At first, April 1st seemed to begin with jokes, but then there was a scammer attack on almost all our social resources. This made it clear for us that we were on the right path, and our project was beginning to attract interest. We could not help but feel pleased. On April 6th, the number of nodes in TestNet reached 300! On April 7th, we launched a series of contests for our community with the assets of the Relictum project as prizes. On April 23rd, we reached the mark of 13,000 registrations on the website, and on April 26th, the size of the English-speaking community exceeded 10,000.
On Labor Day, May 1st, we symbolically launched a large-scale AMA session among our community members, collected about 176 unique questions concerning the project, and answered them. This gave us another insight and a better understanding of the community. On May 4th we had 14,000 registrations on the website. On May 7th, the English-speaking community reached 11,000 members. On May 14th, the number of transactions in TestNet reached 14,000. We worked actively to prepare for the launch of the MainNet. At the last stage of testing, we launched a network load competition, the aim of which was the simultaneous execution of a transaction to a specific address. On May 29th, the project СТО, Alexander Strigin, answered the most interesting questions from the AMA session — https://t.me/Relictum_Pro_Official/136
May 30th-31st, we recorded impressive indicators: the number of the installed nodes exceeded 4000, which meant an increase of 1233% if compared to April indicators. The number of participants in the English-speaking community exceeded the mark of 19,000, and the number of registrations on the website — the mark of 20,000. The completion of the bounty campaign was the final event of May — it had already been mentioned at the beginning. The number of active participants was more than 2500, and we are very happy about it.
On June 1st, we made a huge breakthrough in the development and finally introduced MainNet to the community. It meant that everything was serious from now on. On June 15th, a Zoom conference was held with Mr. Franco Fiore (COO), Jorge Sebastio (Main Advisor), and Alexander Strigin (CTO). On June 17th, we announced the introduction of direct forging, a secret chat, and a dApps section, which included two games on our Blockchain. On June 19th, we distributed the awards to our dedicated members Bounty and AirDrop. On June 22nd, Google accepted our application, and after 72 hours, it appeared in GooglePlay (PlayMarket), which greatly simplified the process of installing a node on an Android.
July started with a new update. Relictum Pro DEX was implemented, and the developers immediately started preparing the release of the next stage of the update — Digital Safe. In mid-July, a series of light contests held within the community started. It revitalized people, and our community became more aware every day. We launched a creative contest; many people took part in it. It helped us to acquire dedicated fans, as well as cool stickers, videos, animations with them. The audience was getting warmer. We ended the month with a detailed announcement of the launch of the Relictum decentralized storage.
- Frankly, August turned out to be controversial. On August 6th, a huge competition was launched devoted to inviting friends. Our competition was picked up by large AirDrop channels, which led to a strong flow of new community members, but as it turned out later, this event did not bring anything good to our project. Someone ready to admit mistakes is strong. This event was rather a minus than a plus. 90% of the participants turned out to be fakes and bots. As soon as the awards were given, our 30,000-member mark in the English community almost instantly fell and returned to the same indicators we started from that month. But there is an advantage in what had happened — on August 11th, the Storage was released. In total, during these three months after the launch of the MainNet, we arranged the following:
- import of tokens from a personal account into the Relictum Pro Blockchain;
- launched games through smart contracts on the Blockchain;
- open access to forging;
- open access to games on MainNet;
- accelerated the processing of transactions;
- launched DEX — Relictum Pro, decentralized exchange where you can trade directly from the wallet;
- released more than 15 versions of updates, including bug fixes;
- updated interface;
- added a mechanism for receiving the latest news in the node;
- added a window for waiting blockchain data;
- fixed and improved bugs in versions for other OSs;
- implemented a decentralized storage Relictum Digital Safe;
- launched the mechanism of Relictum Digital Safe monetization;
- started and tested the mechanism for crediting royalties.
We added a system smart contract to work with RPayments invoices: invoicing to the client and payment (cancellation) of the invoice by the client.
- On September 1st, our investors received great and long-awaited news. GTN token holders were awarded royalties for the use of IP Relictum Pro. Our GTN token holders started to receive passive income. We carried out a small packaging process of the product and released a series of text and video presentations explaining the benefits and solutions our product provides. Development was in full swing, and a new update was presented. By the end of the month, we had reached the following indicators:
- 25 644 — the number of active accounts in the project;
- 3 943 — nodes launched on the MainNet;
- 1 258 073 — confirmed number of transactions in MainNet;
- 129 526 — blocks mined in the Blockchain.
On October 1st, the second royalty was paid to our token holders as planned. We launched a series of articles called “Blockchain for Every Day,” where our community participated in choosing a topic for the next article, and we, in turn, covered the areas of our product application. On October 21st-22nd, Moscow hosted the annual international crypto forum — Blockchain Life 2020. Our team attended this event. We talked with many interested members of the crypto community. We got good feedback on our product; it resulted in loyalty and new members in our community. We also met and talked with the representatives of several leading cryptocurrency exchanges keeping in mind the upcoming listing in 2021.
On October 26, we introduced the feature that enables any user to create a token within the Blockchain. You don’t need to be a programmer to do this; it is done in a couple of clicks and for 20 RLC. Any user can release a token, and on November 27th, our users released the first MainNet token.
We launched the next update of the application on October 28.
In November, in order to increase the loyalty of our community, we decided to pay royalties twice a month rather than once: on the 1st and 15th of each month. On November 13th, we released an updated explorer, which was much more practical, more intuitive, and better optimized. We also presented the next update of the application the same day. On November 15th, royalties were paid under the new rules. Our investors were happy about it — https://t.me/Relictum_Pro_Official/252
On November 16th, we made a mega breakthrough in DeFi. We released three wrapped coins on our Blockchain at once. Nobody had ever done it before. Relictum ETH (RETH), Relictum BTC (RBTC), and Relictum LTC (RLTC) were released with the aim to simplify and reduce the cost of using standard Ethereum, Bitcoin, and Blockchain. The main advantage of using wrapped coins is their instant transaction speed and no fees!
On November 27th, following the numerous requests from our community, we released an application for Android with a 32-bit version of the OS, which enabled users with affordable smartphones to use our product. The same day, a coin contest was launched, and our community actively supported it. At the end of the month, we released an update to the application.
On December 1st and 15th, the next royalties were paid to the project investors. On December 21st, the app was updated. On December 26th-27th, the Relictum team took part in a closed conference in Kazan, where they presented their product and talked about their plans for 2021. We received positive feedback, new acquaintances, and determined the development vector for 2021.
In general, 2020 can be considered successful for the project in one way or another. There were no sensations, and they do not write about us in every newspaper, but we remind a locomotive which is slowly accelerating — steady and confidently, and we cannot be stopped. If you are in tune with Relictum Pro, be sure that you are in the right place at the right time.
Happy New Year to everyone! We wish you all the best!
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